Three decks. 120 cards. One trail.
Every hiker brings a deck with its own way to win, and every card has its own painting.
Wilderness
Gear & gritPack smart, cover ground and chase the view.
2TP
3TP
2TP
1TP
1TPMama & Baby Animals
Family firstRaise little ones and grow together.
1TP
1TP
1TP
4TP
1TPTrail Shenanigans
MischiefPranks, detours and very suspicious raccoons.
1TP
5TP
4TP
1TP
1TPEach day on the trail
Short turns, big decisions. Most Trail Points after four legs wins.
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Hike
Spend energy to log miles and earn Trail Points as you go.
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Forage
Gather food and supplies to fuel bigger plays later.
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Play
Lay down gear, critters and pranks. Chain combos, chase milestones and change the weather for everyone.
One phone, the whole campfire. Pass one phone around the circle or practice solo. Play across everyone's own phones is in the works.